import numir : arange; import mir.ndslice.sorting : sort; import numir.testing : approxEqual; import std.stdio; auto ps1 = permutation(100); auto ps2 = permutation(100); assert(ps1 != ps2, "maybe fail at 1%"); assert(ps1.sort() == arange(100)); auto ps3 = permutation(1, 10, 0.1); auto ps4 = permutation(1, 10, 0.1); assert(ps3 != ps4); assert(ps4.sort.approxEqual(arange(1, 10, 0.1)));
generate a sequence as same as numir.core.arange but shuffled